New Power Suggestion - Invert Powers

Have an idea to make Quadradius better?

New Power Suggestion - Invert Powers

Postby mattmonyo » Fri Jan 15, 2010 11:59 am

I thought I should re-visit the forums I never really became apart of, and no better way to do that than with a suggestion. So here goes:

Invert Power(s) would change the direction of your powers; rows to columns, and columns to rows. I would put the powers' rarity on par with switcheroo, seeing that it's a pretty useful in that you can manipulate your own powers.
User avatar
mattmonyo
Squadron Destroyer
 
Posts: 49
Joined: Sat Jul 18, 2009 1:16 pm

Postby OncoByte » Fri Jan 15, 2010 1:22 pm

That would certainly be useful in many situations.
User avatar
OncoByte
Orbgasms
 
Posts: 1136
Joined: Sun Mar 18, 2007 9:40 pm
Location: Location, Location ...

Postby MEMBER MEMBER » Fri Jan 15, 2010 3:09 pm

Balance question: would this be squadron wide or would it only apply to the piece on which it was activated?

Squadron wide I dislike, but this idea has been hashed out for single pieces before, and I love it.

One use right?
---===HGS===---
Image
MEMBER MEMBER
QR Guru
 
Posts: 97
Joined: Tue Sep 23, 2008 6:33 pm
Location: HGS

Postby mattmonyo » Fri Jan 15, 2010 9:24 pm

One use per piece, per power.
User avatar
mattmonyo
Squadron Destroyer
 
Posts: 49
Joined: Sat Jul 18, 2009 1:16 pm

Postby Handi » Sun Jan 17, 2010 10:50 am

I see this power being very useful in many cases, but also quite useless in others.

My question is: how should it affect radial powers?
It could either ignore them or (with an enhanced interface that many dislike), you'd be able to convert any R/C/R to any other R/C/R.

Other than that, I'd say the power is quite decent. As a combo-dependent power, it ranks fairly high since it can be used efficiently with any R/C/R power and there's a lot of them.
Handi

1290-421 (75.4%)
User avatar
Handi
QRack Addict
 
Posts: 646
Joined: Sun Feb 25, 2007 10:22 pm
Location: The land of nevermelting snow

Postby mattmonyo » Sun Jan 17, 2010 1:43 pm

Handi wrote:I see this power being very useful in many cases, but also quite useless in others.

My question is: how should it affect radial powers?
It could either ignore them or (with an enhanced interface that many dislike), you'd be able to convert any R/C/R to any other R/C/R.


I think it should ignore them. It'd be too powerful if you could just choose any power you want. I like comparing this with the "2X" power, just a power influencer.
User avatar
mattmonyo
Squadron Destroyer
 
Posts: 49
Joined: Sat Jul 18, 2009 1:16 pm

Postby driven2sin » Sun Jan 17, 2010 6:21 pm

turn radials into a pentagram...
User avatar
driven2sin
Orbgasms
 
Posts: 1766
Joined: Sun Jan 07, 2007 3:13 am
Location: casting judgement from beyond your sight

Postby Polymorph » Sun Jan 17, 2010 6:22 pm

Turn radials into radials that are on its side. :lol:
Polymorph
Orb Whore
 
Posts: 187
Joined: Sat Sep 29, 2007 8:07 pm

Postby l0de » Mon Jan 25, 2010 4:56 pm

This is a really neat idea.

My suggestion: Turn radials into DIAGONALS, not across the whole board, but two squares on the corner of each normal radius, and include the casting piece. (You still effect 9 total squares, that way swap still works, etc). This would be the only way to get a diagonal.
"Take solace in the fact that if I had the ability to kill one person I knew from the internet, it would be you."
User avatar
l0de
QTorus Stimulator
 
Posts: 911
Joined: Tue Feb 12, 2008 12:22 pm

Postby OncoByte » Mon Jan 25, 2010 8:40 pm

Clevah!

What does a GQ+DiagRadial do?
User avatar
OncoByte
Orbgasms
 
Posts: 1136
Joined: Sun Mar 18, 2007 9:40 pm
Location: Location, Location ...

Postby l0de » Mon Jan 25, 2010 11:52 pm

Longer diagonal, 4 extra squares in each direction. (giving it the 16 extra squares you would get from a GQ radius.
"Take solace in the fact that if I had the ability to kill one person I knew from the internet, it would be you."
User avatar
l0de
QTorus Stimulator
 
Posts: 911
Joined: Tue Feb 12, 2008 12:22 pm

Postby OncoByte » Tue Jan 26, 2010 3:11 pm

l0de wrote:Longer diagonal, 4 extra squares in each direction. (giving it the 16 extra squares you would get from a GQ radius.

Except you won't actually see those extra squares in practice.

Here's some alternatives.
#1 - extra diagonal tiles (up to 4 in each direction)
#2 - hit the diagonally branching tiles
#3 - same as 1xGQ and Radial
#4 some row and column tiles (and overlaid diagonal pattern shifted 45 degrees)

- All have a potential for up to 16 extra tiles.
Image
User avatar
OncoByte
Orbgasms
 
Posts: 1136
Joined: Sun Mar 18, 2007 9:40 pm
Location: Location, Location ...

Postby bizpimp » Tue Jan 26, 2010 4:05 pm

Dig the Diagattack concept. Apparently throwing GrowQuadradius into the equation makes it a bit messy. I like the looks of the top model. Those extra tiles will show up as the torus moves throughout the arena, won't they? Alternative #2 is pretty cool, too, I suppose.
User avatar
bizpimp
QTorus Stimulator
 
Posts: 800
Joined: Fri Feb 02, 2007 8:51 pm
Location: ...the HotSpot, Qalifornia

Postby Mammalman » Tue Jan 26, 2010 7:19 pm

there's no really thematic way to invert the radial, even before GQ makes things worse...that's the biggest reason i don't love this idea. switching rows to columns is kinda cool but not worth a power that doesn't have a sensible extension to radials imho. plus this would be pretty much the worst 'meta' power, i.e. powers that don't do anything except in combo with others (i.e. worse than 2x, GQ, teach/learn/etc.)
strategizing from a bunker
Mammalman
QRack Addict
 
Posts: 483
Joined: Fri May 18, 2007 12:23 am
Location: a world inside another world

Postby l0de » Tue Jan 26, 2010 9:35 pm

A few points:

1. While it's certainly meta, it's a very compelling power. I think a lot of games really come down to who has the column powers and who doesn't. There are a lot of circumstances where this power would be stronger than 2x. Invis sweeping with a row power, only to flip the script when he grabs an orb on your column.

2. Don't forget with the diagattack power that your GQ piece might be in the far corner, and could actually see some use out of several extra squares. I think the other variations there are just too damn hard to visualize.

I agree with mammalman that thematically, diagattack doesn't exactly make sense. It's exactly the kind of thing jimmi would never go for. (if jimmi starts going for stuff again in the future)

How about this then, when you invert the radial, you create a singularity and all the pieces in that radial are sucked into it and destroyed. The singularity destroys the casting piece, and next turn (as in the other player's turn, not one turn later) any other pieces in the 8 squares around the center are sucked in and destroyed as well. The singularity remains on the board unless refurbed. GQ singularities suck closer at one square per turn.

That way you could relocate onto a singularity-radius and not get instakilled, but you would have to move out of the radius or die. Relocating\scrambling onto a singularity would kill you.

A little intricate, but still neat. Eases the pain of being meta a bit when you can turn any shitty radial into a static kamikaze that has a huge impact on the terrain.
"Take solace in the fact that if I had the ability to kill one person I knew from the internet, it would be you."
User avatar
l0de
QTorus Stimulator
 
Posts: 911
Joined: Tue Feb 12, 2008 12:22 pm

Next

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 0 guests